print ("vroom vroom") while true do script.Parent.Velocity = script.Parent.CFrame.lookVector *100 wait(0.1) end
This makes any object slide down a wedge due to it being where the wedge is facing, Is there any sort of way I can make it so that the objects slide across (left, right) instead of down? I think It has to do with lookvector but I'm not sure so I need help