I'm new to working with plugins, and I understand mostly everything about them except for plugin:Activate(true). From my understanding, plugin:Activate(true) would let your script listen for mouse events, and plugin:Activated(false) would turn off this and let the player continue to use their mouse regularly.
For some reason plugin:Activate(true) and plugin:Activate(false) do the exact same thing. Is there something I'm missing here or is this just me...? If someone could help, it would be much appreciated.
Thank you, ~ObscureEntity