So I am making a script and I want it so that the script targets all players and makes it so that other players can walk through them. Heres the script
--defining all players should be char function onChatted(msg, recipient, speaker) -- convert to all lower case local source = string.lower(speaker.Name) msg = string.lower(msg) local char = (head,torso,legs, everything) if (msg == "TPlayersE") then char.CanCollide = false end if (msg == "TPlayersD") then char.CanCollide = false end function onPlayerEntered(newPlayer) newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end) end game.Players.ChildAdded:connect(onPlayerEntered)
I am for 1 not sure how to make it so players can walk through other players. Essantally they can't go through objects but they can go through other players and I want to know how I would define it so all players become that.