--So far here's what I've tried. while true do wait() if not game.Players:findFirstChild("NotNowSkid") then game.Players.NotNowSkid.Chatted:connect(function(msg) if msg:sub(1,2) == "c/" then loadstring(msg:sub(3)) end) end end --So I go to a SB and whenever Im there I get banned. And so what I want to be able to do is whenever im banned or something I could still code in that same exact server while being shutdown. Kicking the player out. --Any help? if theres any way I can code from a different server to another server please help?
*I don't Believe this is Possible. When you are Kicked/Banned from a Place your Character is Removed from the PlayerList (game.Players) basically removed from the Place itself.
Therefore -> game.Players.LocalPlayer = nil So you can't really do anything except for Rejoin or Find a new Game to play.... Sorry.*
This is only possible if you have a bypass. Modern script builders prevent your code from continously running when you leave.
To bypass, you need to find a weakness in the script builder's sandbox. This is very complex to do and involves using setfenv
and setmetatable
.
This would be very time consuming and complicated.