Hello, I am sorry if it seems as though I have put no effort in this, but I just can't find anything. How would I get something to move forward in the direction it is pointing? Thanks for reading, ~yoman1776
x = script.Parent -- Change x to the object you're trying to move. bv = Instance.new("BodyVelocity") bv.maxForce = Vector3.new(math.huge, math.huge, math.huge) bv.Velocity = x.CFrame.lookVector*100 -- Change 100 to however fast you want it to go. bv.Parent = x
Using CFrame.lookVector grabs the direction the part's front surface is facing.