So i have a fixed camera script for when the player spawns/dies shown below:
---Locked--- plr=game.Players.LocalPlayer cam=game.Workspace.CurrentCamera chr=nil plr.CharacterAdded:connect(function(character) chr=character end) while true do wait() cam.CameraType=0 -- Type is Fixed cam.CoordinateFrame=CFrame.new(200,10,0) cam.Focus=CFrame.new(200,0,0) end
And i'm making a button that will disabled the locked camera script and bring back the players normal camera. So inside my StarterGui i have the script shown above, a ScreenGui with a button on the inside called: "Byebutton" which is the button that is supposed to disable the script. Inside the button i have this script:
--Unlock--- button=game.StarterGui.ScreenGui.Byebutton function onClicked(Byebutton) game.StarterGui.CamerLock: script.Parent.ClickDetector.MouseClick:connect(onClicked) end
What am i doing wrong?