I have made a script which was working. I then added the if/elseif statements with the GetRole and GetRank inGroup functions. They don't work anymore, any help?
Also, the player's name is still visible. There are no errors either.
local InjuryRarity = {1,3,3,3,3,3,2,1} -- Frequency relative to eachother local Injuries = {"Heart Attack", "Chest Pain", "Abdominal Pain", "Broken Leg", "Broken Arm", "Headache", "Toothache", "Foreign Object"} game.Players.PlayerAdded:connect(function(plr) plr.NameDisplayDistance = 0 plr.ViewerType = "None" plr.CharacterAdded:connect(function(Character) -- Get random injury local seed = math.random(1, sum(InjuryRarity)) local chosenKey = overflow(InjuryRarity, seed) local gui = script.BillboardGui:Clone() local id = 2567972 if plr:GetRankInGroup(id) <= 3 then gui.TextLabel.Text = (plr.Name.. ", " .. Injuries[chosenKey]) gui.Adornee = Character:WaitForChild("Head") gui.Parent = Character:WaitForChild("Head") elseif plr:GetRankInGroup(id) >= 4 then gui.TextLabel.Text = (plr.Name.. ", " .. plr:GetRoleInGroup (id)) -- Display their rank gui.Adornee = Character:WaitForChild("Head") gui.Parent = Character:WaitForChild("Head") end end) end)