Hey, Scripting Helpers!
I tried making a GUI where players can order drinks. Everything seems to work except for the part where the purchase dialog pops up. Here's my script. Any help will be appreciated!
local ReplicatedStorage = game:GetService('ReplicatedStorage') local MarketplaceService = game:GetService('MarketplaceService') local NevermoreEngine = require(ReplicatedStorage:WaitForChild('NevermoreEngine')) local LoadLibrary = NevermoreEngine.LoadLibrary local ClientVariables = LoadLibrary('ClientVariables') local ScrollingFrame = LoadLibrary('ScrollingFrame') local qSystems = LoadLibrary('qSystems') local Interface = ClientVariables.Interface local LocalPlayer = ClientVariables.LocalPlayer local Class = qSystems.Class local DrinkButton = Interface:WaitForChild('DrinkButton') local DrinkChooseFrame = Interface:WaitForChild('DrinkChooseFrame') local ShopFrame = DrinkChooseFrame:WaitForChild('ShopFrame'):WaitForChild('Container') local DrinkMenu = {} local Drinks = { {'StarbloxLatte', 19342431}, {'Bloxycola', 19342461}, {'Cheezburger', 19342487}, {'ChocolateMilk', 19342493}, {'BubbleGum', 19342499}, {'IceCream', 19342508}, {'Pizza', 19342529}, {'DizzyDrink', 19342534}, {'SkeleDrink', 19342548}, {'Taco', 19342548}, {'Watermelon', 19342548} } local DrinkClass = Class(function(Drinks, Name, AssetId) for _,v in pairs (ShopFrame:GetChildren()) do if v.Name ~= "Drinks" and v.Name ~= "Foods" then v.OrderButton.MouseButton1Click:connect(function() MarketplaceService:PromptProductPurchase(LocalPlayer, AssetId) print(Name) end) end end end) return DrinkMenu
-Z