Alright, so I have this StringValue, and I want the part to show what the StringValue's value is, how am I able to do that?
Information you might need: The Part has a Surface GUI, with a TextLabel inside that, and then a LocalScript in the TextLabel. The 'InfoValue' is the StringValue.
Here's what I got so far:
local replicatedstorage = game:GetService('ReplicatedStorage') local status = replicatedstorage:WaitForChild('InfoValue') script.Parent.Text = status.Value status.Changed:connect(function() script.Parent.Text = status.Value end)