I want to make a game like ROBLOX battle, except just a regular brickbattle. I have all my maps set up in Lighting, but how would I be able to randomly pick one and change through it every 10 minutes?
Make a table of the map models in the ServerStorage you want like so:
maps = { "Map one", "Super awesome donuts" }
Then whenever you want a new map:
function newMap() local map = game.ServerStorage[maps[math.random(1, #maps)]]:Clone(); map.Parent = game.Workspace; map:MoveTo(Vector3.new(0,0,0)); -- Just if you want to position it in a certain spot end