local Carbon = Instance.new("Part") Carbon.Anchored = false Carbon.CanCollide = false Carbon.Size = Vector3.new(1.5, 1.5, 1.5) Carbon.BrickColor = BrickColor.new("Black") Carbon.Parent = Player.Character local Carbon2 = Carbon:Clone() local Carbon3 = Carbon:Clone() local Carbon4 = Carbon:Clone() local Carbon5 = Carbon:Clone() local Carbon6 = Carbon:Clone() local Carbon7 = Carbon:Clone() local Carbon8 = Carbon:Clone() local Carbon9 = Carbon:Clone() local Carbon10 = Carbon:Clone()
I really want a faster way to make multiple clones without having to copy and paste clones all the time.
You would use a "for" loop, which would do it as many times as you want. Example:
for i = 1,10 do -- Code end
Would play the same function 10 times. ( i would be the "repetition ammount")
So in your case you would replace " -- code " with a "Carbone:Clone()"
If you want to save each clone as a value, you would use a table. I'll let you read this http://wiki.roblox.com/index.php?title=Table
( You can insert models in a table)