I'm trying to make a projectile that when touched manipulates the hit players camera, however I'm uncertain how to grab the hit players camera. I've tried searching for videos, forums, wiki, and free models to see if I can find something close to what I need but I haven't found anything yet.
To grab the hit player's camera, you'll have to get the player from the character. The script would look like this:
function touch(hit) local plr = game.Players:GetPlayerFromCharacter(hit.Parent) -- Do whatever you want with the camera below end script.Parent.Touched:connect(touch)
Reply if you have any questions.