I made a GUI to switch between somethings and i think the way i made it is too long to do because i need to keep adding "else" for each items and i got a lot, can anyone help me figure this out? like a faster way to do it, instead of the need to add each items
function OnClicked() local items = script.Parent.Parent.ItemName if items.Value == "None" then items.Value = "item1" elseif items.Value == "item1" then player.Character:findFirstChild(items.Value):remove() items.Value = "item2" elseif items.Value == "item2" then player.Character:findFirstChild(items.Value):remove() items.Value = "item3" elseif items.Value == "item3" then player.Character:findFirstChild(items.Value):remove() items.Value = "item4" elseif items.Value == "item4" then player.Character:findFirstChild(items.Value):remove() items.Value = "item1" --etc
If they're all named "item" with some number after it, and there's a set number of items, you can do some string manipulation and math:
local num=10 -- highest item number function OnClicked() local items=script.Parent.Parent.ItemName if items.Value=="None"then items.Value="item1" else local n=tonumber(items.Value:match("%d+")) if n==num then items.Value="None" else items.Value="item"..(n+1) end end end --etc