Hi guys,
I have a module script that modifies the GUI of users when they finish a round of the game.
value.PlayerGui.MainGUI.Lives.Visible = false
is the line that causes the problem. The error is that "MainGUI" is not a valid member of PlayerGui. It certainly is and works without FE. I thought that server scripts could still communicate with clients even with FE, but clients couldn't communicate with the server.
Thanks, MD
Objects in PlayerGUI
do not exist to the server. They only exist client side.
If you want to make changes to a GUI, you should do them locally if possible.