I think I did everything right for this to show, but it won't seem to work. Can anyone find mistakes in this piece of code? ~~~~~~~~~~~~~~~~~ local replicatedstorage = game:GetService('ReplicatedStorage') local status = replicatedstorage:WaitForChild('InfoValue')
while true do
while game.Players.NumPlayers > 2 do status.Value = 'There needs to be 2 or more players in order to start.' repeat wait() until game.Players.NumPlayers >= 2 end
for i = 30,0,-1 do status.Value = 'Intermission '..i wait(1) end
wait(2) end~~~~~~~~~~~~~~~~~