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How do you use datastore for parts.?

Asked by 9 years ago

Please give me an example like if you where to customize a car and u want to save it for when you rejoin.

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Answered by 9 years ago

-- Define Datastore

local PlayerCars = {}

Datastore = 

game["Players"].PlayerRemoving:connect(function(Player)
    Datastore:SetAsync(Player.userId,unpack(PlayerCars))
end)
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Thanks for the example...i learned off this. ChrisCoder 0 — 8y
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Answered by
3dsonicdx 163
9 years ago

I'd say go to data persistence if you want the easier method for that.

http://wiki.roblox.com/index.php?title=Data_store

*Unlike Data Persistance, Data Stores cannot save ROBLOX instances directly. For example, calling DataStore:SetAsync("key", Instance.new("Part")) will throw an error. You should write a function that converts the instance to a table or string. *

So for what you would do for datastores, is make each part of the car converted into a string(So you'll have to make a script that reads that string and creates the brick for X car).

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Can you give me an example. ChrisCoder 0 — 9y
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Chris, this is not a request site. fahmisack123 385 — 9y

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