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How would I make a 'Animtrail' onto a sword animation?

Asked by
3dsonicdx 163
8 years ago

For one of my projects, I'm trying to make a "Animtrail" to help the players see the exact range of the sword.

A example I guess would be a shooting star - like how it leaves behind a huge line behind it - so for what I'm trying to figure out is kind of a light-particle that follows the sword's swinging path.

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Answered by
Voial 0
8 years ago

Well, First of all you need to know the position of where you want the particles to start, and end, and you probably should use a "While True Do" so that it keeps repeating, I will try and make one, then show it too you. :)

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