I tried a script based off of a fading GUI script from the wiki. Here's the script:
function fadeIn() local union = game.Workspace.RBLogoIntro for i = 0, 1, -.1 do union.Transparency = i wait(0.1) end end script.Parent.Touched:connect(fadeIn)
Thanks in advance for any help you may provide!
The script worked to fade out from 0 before I added the negative sign.