I'm experienced with the ROBLOX Studio and porting it to PC's. Not for Mobile, so to sum things up. I need some explaination and help. Not all, just some.
How will I resize the GUI according to the Mobile-device screen-size? Do I do getScreenSize?
It's hard, because when I try to make a GUI that is from the PC version. On Mobile, half of the screen is taken, and zoomed in.
Scale is used to get the size of the screen, and distribute size of the object to fit the screen dimentions.
Scale works for both PC and Ios, Offset shouldnt be used.