I am trying to change a item material from neon to plastic. Any idea on how to do that? I am working with this:
local light1 = workspace.light.Light1 local light = workspace.light.Light local light2 = workspace.light.Light2 local light3 = workspace.light.Light3 local switch = workspace.switch function onClick() wait(0.1) light.SurfaceLight.Brightness = 0 light1.SurfaceLight.Brightness = 0 light2.SurfaceLight.Brightness = 0 light3.SurfaceLight.Brightness = 0 light.Material = Plastic light1.Material = Plastic light2.Material = Plastic light3.Material = Plastic end switch.ClickDetector.MouseClick:connect(onClick)
The light.material part does not work as in roblox it does not know what "plastic" is. How would I define this or is there a better way?
Your almost there with your code. But you forgot a major part, string. When Changing certain values you must use string. This is the proper way
local light1 = workspace.light.Light1 local light = workspace.light.Light local light2 = workspace.light.Light2 local light3 = workspace.light.Light3 local switch = workspace.switch function onClick() wait(0.1) light.SurfaceLight.Brightness = 0 light1.SurfaceLight.Brightness = 0 light2.SurfaceLight.Brightness = 0 light3.SurfaceLight.Brightness = 0 light.Material = "Plastic" light1.Material = "Plastic" light2.Material = "Plastic" light3.Material = "Plastic" end switch.ClickDetector.MouseClick:connect(onClick)