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Why Does This Hat Remover Script Give Me an Error? (SOLVED)

Asked by 8 years ago

When I play solo in Studio, after a few seconds the debugger kicks in, and tells me that there's an error in a script. It's a hat removing script parented to a part. When I touch it w/ my character, it removes all of my hats. Even though it does its job without any problems, I still get this error:

Error | attempt to index field 'Parent' (a nil value)

This is the code:

function onTouched(hit) 
    local d = hit.Parent:GetChildren() 
    for i=1, #d do 
        if (d[i].className == "Hat") then 
            d[i]:remove() 
        end 
    end
end 

script.Parent.Touched:connect(onTouched) 

Can any1 tell me what's wrong?

1 answer

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Answered by 8 years ago

Gosh, I figured it out. The part this script was parented to was touching another part(a part that didn't have a parent, hence the error), so the function was being called even when my character wasn't touching the hat remover. To fix, just check if "hit" has a parent.

function onTouched(hit)
    if not hit.Parent then
        return nil
    elseif hit.Parent then
        local d = hit.Parent:GetChildren() 
        for i=1, #d do 
            if (d[i].className == "Hat") then 
                d[i]:remove() 
            end 
        end
    end
end 

script.Parent.Touched:connect(onTouched) 
0
remove is depreciated. Use Destroy() instead. ChemicalHex 979 — 8y
0
There is a difference in remove and destroy. FiredDusk 1466 — 8y
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