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invisicam doesnt work with a birdy eye view script????????

Asked by 9 years ago

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can anyone help me?

local value = 40

local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local camera = game.Workspace.CurrentCamera

repeat wait() until player.Character
camera.CameraType = Enum.CameraType.Scriptable
camera.CoordinateFrame = CFrame.new(player.Character:WaitForChild("Torso").CFrame.p + Vector3.new(0.001, value, 0.001), player.Character:WaitForChild("Torso").CFrame.p)

mouse.Move:connect(function()
                local character = player.Character
                if character then
                        local torso = character:WaitForChild("Torso")
                local pos = mouse.Hit.p
                local head = character:WaitForChild("Head")
                        character:WaitForChild("Humanoid").AutoRotate = false
                torso.CFrame = CFrame.new(torso.CFrame.p, Vector3.new(pos.X, torso.CFrame.p.Y, pos.Z))
                        --[[local neck = torso:FindFirstChild("Neck")
                        if neck then
                                neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(-math.asin((mouse.Origin.p - mouse.Hit.p).unit.y) + 1.55,3.15,0)                                           
                        end]]--
                end
end)

while wait() do
        if player.Character then
                local torso = player.Character:WaitForChild("Torso")
                camera:Interpolate(CFrame.new(torso.CFrame.p + Vector3.new(-5, value, 0.001)), torso.CFrame, .1)
        end
end

if this script is disabled, the invisicam works fine

0
make it a code block connor12260311 383 — 9y
0
done PieceOfPurple 5 — 9y

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