So I'm trying to animate this aircraft part. It's a model named Gear. Here's my script:
gear = game.Workspace.Gear function GearUp() wait(3) gear.Velocity = Vector3.new"0,0,5" wait(3) gear.Velocity = Vector3.new"0,0,0" wait(3) gear.Velocity = Vector3.new"0,0,5" wait(3) end
I was messing with the velocity just so it would rotate someway but it's not. Any help?
Vector3.new(0,0,0) not Vector3.new"0,0,0"
All you did was try to make the velocity a string value