if there a way to find a players position?
The Player
object itself does not contain a Position property so the next best thing would be either of the two;
1) Use the GetPrimaryPartCFrame
function on the Character model
local player --Define the player local playerPos = player.Character:GetPrimaryPartCFrame()
2) Index the Position
or CFrame
property of the Character's Torso.
local player --Define the player local playerPos = player.Character.Torso.Position