script.Parent.Parent.Buttons.Frame.Back.MouseButton1Click:connect(function() script.Parent.Parent.Buttons.Frame.Back:TweenPosition(UDim2.new(-1, 0,0.24, 0),"Out", "Quad",1) wait(2) script.Parent.Parent.Buttons.Frame.Telport4:TweenPosition(UDim2.new(2, 0,0.94, 0),"Out", "Quad",2) wait(1) script.Parent.Parent.Buttons.Frame.Telport3:TweenPosition(UDim2.new(2, 0,0.74, 0),"Out", "Quad",2) wait(1) script.Parent.Parent.Buttons.Frame.Telport2:TweenPosition(UDim2.new(2, 0,0.54, 0),"Out", "Quad",2) wait(1) script.Parent.Parent.Buttons.Frame.Telport1:TweenPosition(UDim2.new(2, 0,0.34, 0),"Out", "Quad",2) wait(2) script.Parent.Parent.RED:TweenPosition(UDim2.new(-1, 0,0, 0), "Out", "Quad",2) wait(0.1) script.Parent.Parent.Background:TweenPosition(UDim2.new(-1, 0,-1, 0), "Out", "Quad",2) script.Parent.Parent.Menumusic.Menu:Stop() end)
I wan't this to work if only that player who touched it It will do this. Not on somone else.