So i created a chat GUI using 9 TextLabels.The chat works perfectly in studio.But when i'm in-game the 4th TextLabel is overlapped by some previous chat.Here's my script .I created 9 values in the script.
game.Players.PlayerAdded:connect(function(plr) plr.Chatted:connect(function(msg)
local user = plr.Name
script.v9.Value=script.v8.Value script.v8.Value=script.v7.Value script.v7.Value=script.v6.Value script.v6.Value=script.v5.Value script.v5.Value=script.v4.Value script.v4.Value=script.v3.Value script.v3.Value=script.v2.Value script.v2.Value=script.v1.Value script.v1.Value=(user .. ": " .. msg)
end)
end)
The script is in workspace.And in each of the TextLabel i put a script like bin=script.Parent
chat=workspace.chat.v1
while wait() do
bin.Text=chat.Value
end
to make sure it's the correct text.How do i make it so it doesn't overlap?
Thanks if you helped.