so when the part is clicked, the character fades ONE PART AT A A TIME. i dont want that, i want them to fade at once. whats getting me the most is the hats.
script.Parent.ClickDetector.MouseClick:connect(function(onClicked) for i, part in pairs(onClicked.Character:GetChildren()) do onClicked.Character.HumanoidRootPart.Transparency = 1 if part:IsA("BasePart") then for transparency = 0,1,.1 do part.Transparency = transparency wait() onClicked.Character.HumanoidRootPart.Transparency = 1 end elseif part:IsA("Hat") then for transparency = 0,1,.1 do part.Handle.Transparency = transparency wait() end end end wait(.2) onClicked.Character:MoveTo(Vector3.new(workspace.TutStart.CFrame.X,workspace.TutStart.CFrame.Y+3,workspace.TutStart.CFrame.Z)) wait(.1) for i, part in pairs(onClicked.Character:GetChildren()) do onClicked.Character.HumanoidRootPart.Transparency = 1 if part:IsA("BasePart") then for transparency2 = 1,0,-.1 do onClicked.Character.HumanoidRootPart.Transparency = 1 part.Transparency = transparency2 wait() end elseif part:IsA("Hat") then for transparency2 = 1,0,-.1 do onClicked.Character.HumanoidRootPart.Transparency = 1 part.Handle.Transparency = transparency2 wait() end end end end)