This is a localscript inside starterpack. I want the particles I have in ServerStorage to be cloned into the player. I get no error but it won't make them appear.
local player = game.Players.LocalPlayer game.Players.PlayerAdded:connect(function() local newParticle = game.ServerStorage.ParticleEmitter:Clone() newParticle.Parent = player.Torso end)
Your problem:
LocalPlayer is a player object, not a model. To get the character:
repeat wait() until player.Character local torso = player.Character:WaitForChild("Torso")