while true do if Vector2.new(Mouse.X, Mouse.Y) > v.AbsolutePosition and Vector2.new(Mouse.X, Mouse.Y) < v.AbsolutePosition + v.AbsoluteSize then v.BackgroundColor = Color3.new(1, 135/255, 135/255) v.Font = Enum.Font.SourceSans else v.BackgroundColor = Color3.new(1, 1, 1) v.Font = Enum.Font.SourceSansLight end game:GetService("RunService").RenderStepped:wait() end
So, I know the loop starts, but for some reason at the if statement the loop stops and nothing in the if statements fire. Anyone know what is up with this?