Teleporting players in studio it works, this doesn't work in the actual game though.
MainGui is in StarterGui
Players teleport about 20 seconds after spawning in, which is the code that is ran below.
Any questions just leave a comment. Thanks!
Error log:
imgur.com/DSTpSAz
Code:
function teleportPlayers() playersT = game.Players:GetChildren() spawns = map.Spawns:GetChildren() numPlayers = game.Players.NumPlayers game.Workspace.ServerStats.FuelAmount.MaxValue = numPlayers*3 for i = 1,#playersT do randSpawn = spawns[math.floor(math.random(1,#spawns))] playersT[i].Character.Torso.CFrame = CFrame.new(randSpawn.CFrame.X,randSpawn.CFrame.Y+3,randSpawn.CFrame.Z) randSpawn:Destroy() playersT[i].PlayerGui.MainGui.Alive.Value = true -- says that MainGui is not valid but it is end end