i do not know where it went wrong but the output says "Attempted to add a nil value" please help me. the script will touch a brick and a guy shows up and the brick tp the a random text.
local debounce = false function OnTouched(objectThatHit) if objectThatHit.Parent:FindFirstChild('Humanoid') then --If there is a humanoid in the object's parent, then we know it's probably a character model. local player = game:GetService('Players'):GetPlayerFromCharacter(objectThatHit.Parent) --We should have the player by now. So we'll access it's PlayerGui. player.PlayerGui.ScreenGui1.Frame:TweenPosition(UDim2.new(.5,-250,0,0)) wait(0.001) debounce = false function onTouch(part) local human = part.Parent:findFirstChild("Humanoid") if (human ~=nil) and debounce == false then debounce = true wait(1) game.Lighting.Part.Plart:Clone().Parent = game.Workspace wait(15) game.Workspace.Plart:Destroy() debounce = false wait(2) player.playerGui.ScreenGui1.Frame.TextLabel.Text = "C" wait(0.1) player.playerGui.ScreenGui1.Frame.TextLabel.Text = "Ca" wait(0.1) player.playerGui.ScreenGui1.Frame.TextLabel.Text = "Can" wait(0.1) player.playerGui.ScreenGui1.Frame.TextLabel.Text = "Can i" wait(0.1) player.playerGui.ScreenGui1.Frame.TextLabel.Text = "Can i h" wait(0.1) player.playerGui.ScreenGui1.Frame.TextLabel.Text = "Can i he" wait(0.1) player.playerGui.ScreenGui1.Frame.TextLabel.Text = "Can i hel" wait(0.1) player.playerGui.ScreenGui1.Frame.TextLabel.Text = "Can i help" wait(0.1) player.playerGui.ScreenGui1.Frame.TextLabel.Text = "Can i help y" wait(0.1) player.playerGui.ScreenGui1.Frame.TextLabel.Text = "Can i help yo" wait(0.1) player.playerGui.ScreenGui1.Frame.TextLabel.Text = "Can i help you" wait(0.1) player.playerGui.ScreenGui1.Frame.TextLabel.Text = "Can i help you?" wait(0.1) if objectThatHit.Parent:FindFirstChild('Humanoid') then --If there is a humanoid in the object's parent, then we know it's probably a character model. local player = game:GetService('Players'):GetPlayerFromCharacter(objectThatHit.Parent) --We should have the player by now. So we'll access it's PlayerGui. player.PlayerGui.ScreenGui1.Frame1:TweenPosition(UDim2.new(.5,-250,0,105)) end end end end end script.Parent.Touched:connect(OnTouched) script.Parent.Touched:connect(onTouch)