I've made an animation, and exported it. I'm trying to make the animation play when the player presses one, but it doesn't play. How do I fix it?
This script is located in a LocalScript in StarterPack:
player = game.Players.LocalPlayer local fireballanimation = Instance.new("Animation", player.Character) fireballanimation.AnimationId = "rbxassetid://319164260" fireballanimation.Name = "Fireball Animation" local animFireball = player.Character.Humanoid:LoadAnimation(fireballanimation) function fireball() animFireball:Play() -- Fireball happens end function keybarClick() if s1s == "Fireball" then if fireballcooldown == false then fireballcooldown = true fireball() wait(fireballcdt) fireballcooldown = false print("Fireball ready") end end end function skillCheck(inputObject, gameProcessedEvent) if inputObject.KeyCode == Enum.KeyCode.One then keybarClick() end end
Thanks in advance!