I have two parts. Both are anchored and set to move toward each other. I also have a script in them both that tries to detect when they touch via Part.Touched:connect(function(). My problem is that the scripts don't seem to acknowledge when they touch. I tried un-anchoring them and the whole thing worked fine. Does the "Touched" function require un-anchored parts to work? If so, is there any way I can get it to work without un-anchoring either of them?
The Touched
event does not fire when being CFramed. I think it use to not fire when touching an Anchored object but the Wiki doesn't say this, but I'm unsure. A way to make this work, an efficient and easy way I have no clue but you'd probably have to be pretty tricky like using some math (magnitude/raycasting) and such to figure it out.