Hi guys, I have made the following round script that should start a new round but only goes through once.. I don't know why.Round duration always 5 minutes. Here is a list of things that shouldn't happen (but do):
Any suggestions?
--[[ NOTE The following functions are working properly and will not be posted in order to reduce the size of the faulty code: ChooseMap() GetPlayersInTeam(Team) ChooseTeam() CloneKnives(knives,player) ChooseRound() ]] function Classic() classic = true workspace.Ingame.Value = true Text = "Round Chosen: Classic" for i=1,#Text do game.Workspace.Lobby.Noti.SurfaceGui.TextLabel.Round.Text = Text:sub(1,i) wait(0.1) end ChooseMap() Map = "Map Chosen: "..chosen.Name for i=1,#Map do game.Workspace.Lobby.Noti.SurfaceGui.TextLabel.Map.Text = Map:sub(1,i) wait(0.1) end chosen.Name = "Map" ChooseTeam() players = game.Players:GetPlayers() for i=1,#players do players[i]:LoadCharacter() knives = game.Lighting.Knives CloneKnives(knives,players[i]) end chosen.During:Play() game.Workspace.Time.Value = 5*60 game.Players.PlayerAdded:connect(function(player) if game.Workspace.Time.Value >10 and classic then player.TeamColor = game.Teams.Playing.TeamColor wait(0.5) player:LoadCharacter() end CloneKnives(knives,player) end) while wait() do players = game.Players:GetPlayers() if game.Workspace.Time.Value == 0 or game.Players.NumPlayers <=4 then workspace.Ingame.Value = false for i=1,#players do if game.Players:FindFirstChild(players[i]) then items = players[i].Backpack:GetChildren() for b = 1,#items do if items[b]:IsA("Tool") then items[b]:Destroy() end end tools = players[i].StarterGear:GetChildren() for v=1,#tools do tools[v]:Destroy() end players[i].TeamColor = game.Teams["Not Playing"].TeamColor wait(0.5) players[i]:LoadCharacter() end end chosen.During:Stop() game.Workspace:FindFirstChild("Map"):Destroy() break end end game.Workspace.Time.Value = 0 players = game.Players:GetPlayers() for i = 1,#players do if players[i] then players[i].TeamColor = game.Teams['Not Playing'].TeamColor players[i]:LoadCharacter()end end workspace.End:Play() wait(6) while wait() do if workspace.End.IsPlaying == false then break end end classic = false end while true do wait(5) a = game.Workspace.Time.Tme if game.Players.NumPlayers == 3 then Text = "Waiting for 1 more player" for i=1,#Text do a.Value = Text:sub(1,i) wait(0.1) end elseif game.Players.NumPlayers >3 then ChooseRound() else Text = "Waiting for "..(4-game.Players.NumPlayers).." More Players" for i=1,#Text do a.Value = Text:sub(1,i) wait(0.1) end end wait(1.9) a.Value = "" end