local numPlayers = 0 for i, v in next, game.Players:GetPlayers() do if v:FindFirstChild("TeamColor") == BrickColor.new("Bright red") then numPlayers = numPlayers + 1 elseif v:FindFirstChild("TeamColor") ~= BrickColor.new("Bright red") then numPlayers = numPlayers - 1 end end if numPlayers == 0 then local player = game.Players:GetPlayers() local pickedPl = math.random(1, #player) pickedPl.TeamColor = BrickColor.new("Bright red") end -- I think.. wait(60) a = game.Players:GetChildren() for i = 1,#a do player = a[i] player.Neutral=true player.TeamColor=BrickColor.new("White") game.Workspace[a[i].Name].Torso.Name=("") end
Would I put the end with the comment next to it there?
Do not only post code, or only post an explanation. Both are required to make a good question.
Do not only post code, or only post an explanation. Both are required to make a good question.
Also, you can use "game.Players.NumPlayers" for get the total players connected!