game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) local Torso = character:WaitForChild("Torso") b = Instance.new("ParticleEmitter") b.Size = NumberSequence.new(2.5) b.Parent = Torso b.LightEmission = 0.7 b.Rate = 50 b.Lifetime = NumberRange.new(0.5) b.Texture = "http://www.roblox.com/asset/?id=255513949" end) end)`
--------------this whole thing is the particle emitter that surrounds the torso, so how do i turn this into local script that can be used in tools?
Hierarchy:
local tool = script.Parent local p = game.Players.LocalPlayer local torso = p.Character:WaitForChild("Torso") local particleName = "ToolParticles" tool.Equipped:connect(function() if torso:FindFirstChild(particleName) then local b = Instance.new("ParticleEmitter",torso) b.Name = particleName b.Size = NumberSequence.new(2,5) b.LightEmission = 0.7 b.Rate = 50 b.Lifetime = NumberRange.new(1,5) b.Texture = "http://www.roblox.com/asset/?id=255513949" end end) tool.Unequipped:connect(function() local particles = torso:FindFirstChild(particleName) if particles then particles:Destroy() end end)
If you need it to be explained, comment.
ok so instead of doing that u need to do this put the aura in replicated storage put the script under a local script put into a keybind so u can use it ill post 1 down here type this script local aurafolder = game.ReplicatedStorage.(asset folder name should be here I named mine aura so)
then that's it u just go and put that at the top of ur script also if u have disco I can show u on disco