I cant get it if i want to make it spin on x/Y/Z If you make it Can you make it so I can edit the x y or z angle its spinning on
Don't use 22ron's. Your game will crash. Here is the fixed version:
local part = script.Parent while wait() do part.CFrame = part.CFrame * CFrame.Angles(0,math.pi/10,0); end
local Block = script.Parent --Defines where the part is while true do Block.CFrame = Block.CFrame * CFrame.Angles(0, 0, 0)-- put the X,Y,Z values in here (X, Y, Z) end