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# Why is this Teleporting Script not Working?

This script is supposed to teleport the player, anchor their torso, give them a weapon and equip it for them, and then unanchor the torso.

However, the script doesn't teleport you; it does everything but that.

I have no idea why this script isn't working properly, and output gave me nothing.

Here's the script:

local Player = script.Parent.Parent.Parent.Parent.Parent
local Primary = game.ReplicatedStorage.Guns.AK47:Clone()

function onButtonClicked()
if game.Workspace.Playing.Value == true then
Player.CameraMode = "LockFirstPerson"
Player.Backpack.Teled.Value = true
local torso = Player.Character.Torso
spawns = {}
for i,v in ipairs(game.Workspace.Map.SSpawns:GetChildren()) do
if v.Name == "SSpawn" then
table.insert(spawns,v)
end
end
torso.CFrame = spawns[math.random(1,#spawns)].CFrame
+ Vector3.new(0,4,0)
wait(0.1)
torso.Anchored = true
wait(0.1)
Primary.Parent = Player.Backpack
Player.Character.Humanoid:EquipTool(Player:WaitForChild("Backpack"):WaitForChild(Primary.Name))
wait(0.1)
torso.Anchored = false
script.Parent.Parent.Parent:remove()
end
end

script.Parent.MouseButton1Click:connect(onButtonClicked)


1

You cannot add a value to another value without defining which argument inside the value you're changing. Although, some things don't require you to define, it just automatically assumes what argument to use (normally just the first argument), like this:

torso.CFrame = spawns[math.random(1,#spawns)].Position + Vector3.new(0,4,0)


If you wanted to change more than just the position:

torso.CFrame = CFrame.new(spawns[math.random(1,#spawns)].Position, Vector3.new(0,0,0))

0
Notice the ',' TheDeadlyPanther 2438 — 4y
0
Thanks! CoolJohnnyboy 121 — 4y
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Wait, I still have the same issue in online mode. It won't teleport the player. CoolJohnnyboy 121 — 4y
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Press F9. It should come up with the dev console, and you can see the error. TheDeadlyPanther 2438 — 4y