Okay, so I'm making a game, and I want it to be where, when you cut down a tree (I already have that coded), you get wood in your player inventory/backpack. I'm not a bad scripter, and I'm sure I could figure it out. But I don't really know where to start.
Can anyone help me?
1 | local player = game.Players.LocalPlayer |
2 | player.Backpack |
this is how you get to backpack then you clone
whatever your trying to clone to the backpack
1 | game.Workspace.toolnamehere:Clone().Parent = wherever your trying to place it |
that is if it is in the workspace