I want to make a player unable to not have a tool selected. Is there a way for me to check whether they have a tool selected and/or force select a tool for them?
If I'm hearing you correctly, you want to check if a tool is selected?
There is a Selected
event for tools. You can add it to your connection lines for functions. For example:
1 | tool.Selected:connect( function () |
2 | -- 'tool' is just a variable I came up with. Don't use the variable 'tool' if it's not stated. |
The following is like any ordinary connection line, and this one checks if the tool is selected.
On activation (clicking with a tool)
Somewhat similar to the Selected
event, this checks if a tool was clicked, not selected.
Also can be added to connection lines. For example:
1 | tool.Selected:connect( function () |
2 | -- 'tool' is just a variable I came up with. Don't use the variable 'tool' if it's not stated. |
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