Lets say I want to make a game based off of GUI's. In order to fulfill the multiplayer requirement, I would have to have the inputs(click events) on at least two PlayerGUI affect the Player GUI's of the other
For example, we have two fields. One will always display blue for the owner, the opponent has one red They face each other, the blue being closer to the bottom, and the red being closer to the top. Player A clicks a card on screen and it moves it to the right for his blue field. What do I use to make it display as a movement to the left for PlayerB's Red field?