For example:
BasePlateTransparency = game.workspace.BasePlate.Transparency if BasePlateTransparency < 1 then BasePlaterTransparency = 1 end
it depends on what ur doing. for example
if derp.Value> 25
is completly diferent from
if derp.Value = 25
but in that sense u can use greater/less than or equal too
if derp.Value >= 25 then print(derp.Value) end
essentially, using greater than or equal to is much better