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How come this only anchors the player in studio but not in game?

Asked by 9 years ago
function die()
script.Parent.Parent.Parent.ShopFrame.Visible = false
script.Parent.Parent.Parent.Frame.TextLabel.Visible = true
local player = game.Players.LocalPlayer
player.Character.Torso.Anchored = true
end

script.Parent.MouseButton1Down:connect(die)

What it does is it makes the other guis not to be shown and is supposed to anchor the player when in shop.

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Try changing your script into a localscript (if it isn't one already) groovydino 2 — 9y
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It's might be because you need to 'repeat wait() until player.Character'? Sometimes roblox stuffs up with this stuff TheDeadlyPanther 2460 — 9y

2 answers

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Answered by 9 years ago

Change the player.Character.Torso.Anchored = false to player.Character.Torso.Anchored = true .

Hope this helps.

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i did duckyo011 36 — 9y
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Answered by
FiredDusk 1466 Moderation Voter
9 years ago
function die()
script.Parent.Parent.Parent.ShopFrame.Visible = false
script.Parent.Parent.Parent.Frame.TextLabel.Visible = true
player = game.Players.Name
    for i,v in pairs(game.Players.Name) --Get players name in a loop
        player.Character.Torso.Anchored = false

script.Parent.MouseButton1Down:connect(die)
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Wait does this anchor every player? duckyo011 36 — 9y
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Should not FiredDusk 1466 — 9y

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