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# How do you manipulate players? [RESOLVED] [closed]

I want to figure out how to manipulate a player so I can make crouching, running, aiming, etc. I do not know how to do this and I do not know where to find out.

I know this is not very specific, but I just want to know how to make an arm/leg go from point A to point B without it falling off,

### Locked by TheMyrco

This question has been locked to preserve its current state and prevent spam and unwanted comments and answers.

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You could change the c0/c1 of the motors for the arms/legs.

    local plr = game.Players['PlayerName']; --Replace "PlayerName" with the name of the player, or your's
if plr and plr.Character then
local char = plr.Character
local torso = char.Torso

torso['Left Hip']['C0'] = CFrame.new(0,0,0); --change this around until you get the look you want
end


Note: Left Hip is Left Leg, Right Hip is Right Leg, Left Shoulder is Left Arm, and Right Shoulder is Right Arm.

0
And "Neck" is for the head. Everesty 1016 — 6y
0
When I ran that code, It first told me that there was no LeftHip, so I added a space and that was fixed. But then it said CFrame is not a valid member of Motor6D. User#348 0 — 6y
0
Woops, it's C0, not CFrame. Let me edit my answer. Thewsomeguy 448 — 6y
0
You could use C1 too, by the way. Thewsomeguy 448 — 6y
0
Thanks! User#348 0 — 6y