Lets say I want to keep a GUI proportional, not stretched, for the sake of an imageLabel.
If I use RelativeXX or RelativeYY to keep it proportional, It cannot stick to the center of the screen. This happens because it only refers to one side of the screen is used to center it, and it will only be centered .
Is there anything around this? Much like how HTML can center objects
UDim2(x1,y2,x2,y2)
x1 and y1 are proportional without regard for the actual thing so a way to block this for a perfect thing is
UDim2.new(.5,newx,.5,newy) newx should be the size of the gui's width /2 newy should be the size of the gui's height /2
so
example
if the gui size is UDim2.new(0,100,0,300)
UDim2.new(.5,-100/2,.5,-300/2)