_Alright_, so I made my title screen script and I tested it in Roblox Studio, and it worked while using the simulation mode (It launched the title screen and showed the fixed camera without showing the player character/having to reset).
But when I went to the actual place (outside of studio) and tested it, the character spawned first, and the camera showed the player, without the camera getting in position OR the title screen popping up. I looked through but I don't know what's wrong with it. When I reset the character, the script's actions then executed. I need the script to execute the first time, without requiring the player to be reset. The script is located in StarterGui and it's a LocalScript. Help would be appreciated!
The Script:
--[[ Player ]] local player = game.Players.LocalPlayer player.Character.Humanoid.WalkSpeed = 0 --[[ Fixed Camera ]] local cam = workspace.CurrentCamera local CameraLocation = Vector3.new(-22.5, 35.5, -58.5) local CameraDirection = Vector3.new(-8, 4.5, -92) local fixedcam1 = true cam.CameraType = "Scriptable" game["Run Service"].RenderStepped:connect(function() if fixedcam1 == true then cam.CoordinateFrame = CFrame.new(CameraLocation,CameraDirection) end end) --[[ Title Screen ]] local titlescreen = Instance.new("ScreenGui") titlescreen.Parent = script.Parent titlescreen.Name = "TitleScreen" -- Frame local titleframe = Instance.new("Frame") titleframe.Name = "TitleFrame" titleframe.Parent = titlescreen titleframe.Position = UDim2.new(0.08, 0, 0.01, 0) titleframe.Size = UDim2.new(.85, 0, .85, 0) titleframe.Style = "RobloxRound" -- Text local titletext = Instance.new("TextLabel") titletext.Name = "TitleText" titletext.Parent = titlescreen titletext.TextColor3 = Color3.new(170, 0, 0) titletext.Position = UDim2.new(0.4, 0, 0.085, 0) titletext.Size = UDim2.new(0.25, 0, 0.1, 0) titletext.FontSize = "Size24" titletext.BackgroundTransparency = 1 titletext.Text = "Project Undefined" -- Button local titlebutton = Instance.new("TextButton") titlebutton.Name = "TitleButton" titlebutton.Parent = titlescreen titlebutton.Position = UDim2.new(0.4, 0, 0.35, 0) titlebutton.Size = UDim2.new(0.25, 0, 0.1, 0) titlebutton.BackgroundColor3 = Color3.new(144, 0, 0) titlebutton.FontSize = "Size14" titlebutton.Text = "Start" -- MouseClick function onClicked() titlescreen:Destroy() player.Character.Humanoid.WalkSpeed = 16 fixedcam1 = false cam.CameraSubject = player.Character.Humanoid cam.CameraType = "Custom" end titlebutton.MouseButton1Down:connect(onClicked)
Note: If I do have to reset the player, how do I do so without it being shown?
Thanks in advance!
--[[ Player ]] local player = game.Players.LocalPlayer repeat wait() until player.Character --adds a debouncer player.Character.Humanoid.WalkSpeed = 0 --[[ Fixed Camera ]] local cam = workspace.CurrentCamera local CameraLocation = Vector3.new(-22.5, 35.5, -58.5) local CameraDirection = Vector3.new(-8, 4.5, -92) local fixedcam1 = true cam.CameraType = "Scriptable" game["Run Service"].RenderStepped:connect(function() if fixedcam1 == true then cam.CoordinateFrame = CFrame.new(CameraLocation,CameraDirection) end end) --[[ Title Screen ]] local titlescreen = Instance.new("ScreenGui") titlescreen.Parent = script.Parent titlescreen.Name = "TitleScreen" -- Frame local titleframe = Instance.new("Frame") titleframe.Name = "TitleFrame" titleframe.Parent = titlescreen titleframe.Position = UDim2.new(0.08, 0, 0.01, 0) titleframe.Size = UDim2.new(.85, 0, .85, 0) titleframe.Style = "RobloxRound" -- Text local titletext = Instance.new("TextLabel") titletext.Name = "TitleText" titletext.Parent = titlescreen titletext.TextColor3 = Color3.new(170, 0, 0) titletext.Position = UDim2.new(0.4, 0, 0.085, 0) titletext.Size = UDim2.new(0.25, 0, 0.1, 0) titletext.FontSize = "Size24" titletext.BackgroundTransparency = 1 titletext.Text = "Project Undefined" -- Button local titlebutton = Instance.new("TextButton") titlebutton.Name = "TitleButton" titlebutton.Parent = titlescreen titlebutton.Position = UDim2.new(0.4, 0, 0.35, 0) titlebutton.Size = UDim2.new(0.25, 0, 0.1, 0) titlebutton.BackgroundColor3 = Color3.new(144, 0, 0) titlebutton.FontSize = "Size14" titlebutton.Text = "Start" -- MouseClick function onClicked() titlescreen:Destroy() player.Character.Humanoid.WalkSpeed = 16 fixedcam1 = false cam.CameraSubject = player.Character.Humanoid cam.CameraType = "Custom" end titlebutton.MouseButton1Down:connect(onClicked)