Figured I may need to rephrase the question.
The script I have which creates the title screen and fixes the camera in one position works, but I don't know how to return the camera to the default parameters after the player presses Start. Help would be appreciated!
Script:
--[[ Player ]] local player = game.Players.LocalPlayer player.Character.Humanoid.WalkSpeed = 0 --[[ Fixed Camera ]] local cam = workspace.CurrentCamera local CameraLocation = Vector3.new(-22.5, 35.5, -58.5) local CameraDirection = Vector3.new(-8, 4.5, -92) cam.CameraType = "Scriptable" game["Run Service"].RenderStepped:connect(function() cam.CoordinateFrame = CFrame.new(CameraLocation,CameraDirection) end) --[[ Title Screen ]] local titlescreen = Instance.new("ScreenGui") titlescreen.Parent = script.Parent titlescreen.Name = "TitleScreen" -- Frame local titleframe = Instance.new("Frame") titleframe.Name = "TitleFrame" titleframe.Parent = titlescreen titleframe.Position = UDim2.new(0.08, 0, 0, 0) titleframe.Size = UDim2.new(.85, 0, .85, 0) titleframe.Style = "RobloxRound" -- Text local titletext = Instance.new("TextLabel") titletext.Name = "TitleText" titletext.Parent = titlescreen titletext.TextColor3 = Color3.new(170, 0, 0) titletext.Position = UDim2.new(0.4, 0, 0.085, 0) titletext.Size = UDim2.new(0, 250, 0, 50) titletext.FontSize = "Size24" titletext.BackgroundTransparency = 1 titletext.Text = "Project Undefined" -- Button local titlebutton = Instance.new("TextButton") titlebutton.Name = "TitleButton" titlebutton.Parent = titlescreen titlebutton.Position = UDim2.new(0, 400, 0, 175) titlebutton.Size = UDim2.new(0, 250, 0, 50) titlebutton.BackgroundColor3 = Color3.new(144, 0, 0) titlebutton.FontSize = "Size14" titlebutton.Text = "Start" -- MouseClick function onClicked() titlescreen:Destroy() player.Character.Humanoid.WalkSpeed = 16 cam.CameraSubject = player.Character.Humanoid cam.CameraType = "Custom" end titlebutton.MouseButton1Down:connect(onClicked)
Thanks in advance!
EDIT: Full script in case it's needed.
--[[ Player ]] local player = game.Players.LocalPlayer player.Character.Humanoid.WalkSpeed = 0 --[[ Fixed Camera ]] local cam = workspace.CurrentCamera local CameraLocation = Vector3.new(-22.5, 35.5, -58.5) local CameraDirection = Vector3.new(-8, 4.5, -92) cam.CameraType = "Scriptable" local start == false -- debouncer game["Run Service"].RenderStepped:connect(function() if start == false then -- breaks it on click cam.CoordinateFrame = CFrame.new(CameraLocation,CameraDirection) end end) --[[ Title Screen ]] local titlescreen = Instance.new("ScreenGui") titlescreen.Parent = script.Parent titlescreen.Name = "TitleScreen" -- Frame local titleframe = Instance.new("Frame") titleframe.Name = "TitleFrame" titleframe.Parent = titlescreen titleframe.Position = UDim2.new(0.08, 0, 0, 0) titleframe.Size = UDim2.new(.85, 0, .85, 0) titleframe.Style = "RobloxRound" -- Text local titletext = Instance.new("TextLabel") titletext.Name = "TitleText" titletext.Parent = titlescreen titletext.TextColor3 = Color3.new(170, 0, 0) titletext.Position = UDim2.new(0.4, 0, 0.085, 0) titletext.Size = UDim2.new(0, 250, 0, 50) titletext.FontSize = "Size24" titletext.BackgroundTransparency = 1 titletext.Text = "Project Undefined" -- Button local titlebutton = Instance.new("TextButton") titlebutton.Name = "TitleButton" titlebutton.Parent = titlescreen titlebutton.Position = UDim2.new(0, 400, 0, 175) titlebutton.Size = UDim2.new(0, 250, 0, 50) titlebutton.BackgroundColor3 = Color3.new(144, 0, 0) titlebutton.FontSize = "Size14" titlebutton.Text = "Start" -- MouseClick function onClicked() titlescreen:Destroy() player.Character.Humanoid.WalkSpeed = 16 start = true -- fires the debouncer cam.CameraSubject = player.Character.Humanoid cam.CameraType = "Custom" end titlebutton.MouseButton1Down:connect(onClicked)