I am trying to do, if the player's character has 2 or more objects named "SpikeHair" then it does certain code.
--More code up here if Player.Character.SpikeHair == #2 then --Code here end
local num = 0 -- makes a global variable for i,v in pairs(Player.Character:GetChildren()) do -- iterates thruout character if v.Name = "SpikeHair" then -- makes a condition if the name is SpikeHari num = num+1 -- counts it end end if num >= 2 then -- if the hair is more than 2 --code here end