So, I've been trying to work around a hat removal script when a player first enters a server, but they have not been working. Does anyone know how to do so? My entire script is:
local player = game:GetService("Players").LocalPlayer game.Players.PlayerAdded:connect(function() for _, object in pairs(player.Characer:GetChildren()) do if object:IsA("Hat") then object:Destroy() end end end)