1 | if game.Workspace.minutes.Value = = - 5 then |
2 | script.Parent.Visible = true |
3 | elseif game.Workspace.minutes.Value ~ = - 5 then |
4 | script.parent.Visible = false |
5 | end |
can you help me make this work whenever and not just only if player respawns
This is because you're doing this only once. Put it in a loop.
1 | while wait( 1 ) do |
2 | if game.Workspace.minutes.Value = = - 5 then |
3 | script.Parent.Visible = true |
4 | elseif game.Workspace.minutes.Value ~ = - 5 then |
5 | script.parent.Visible = false |
6 | end |
7 | end |