if game.Workspace.minutes.Value == -5 then script.Parent.Visible = true elseif game.Workspace.minutes.Value ~= -5 then script.parent.Visible = false end
can you help me make this work whenever and not just only if player respawns
This is because you're doing this only once. Put it in a loop.
while wait(1) do if game.Workspace.minutes.Value == -5 then script.Parent.Visible = true elseif game.Workspace.minutes.Value ~= -5 then script.parent.Visible = false end end